Even though the title says Blizzard Student contest 2017, I actually wasnt able to submit this piece in time. The website stated that it was due on Jan. 15th so I just assumed Jan 15th 11:59 pm was the due date, boy was I wrong. The cut off time was really Jan. 15h 12:01 am…so I missed it. But this is def. my fault for doing things last minute and trying to submit something at the last second. I’m glad I got the practice and a decent portfolio piece, just a little regret that I couldnt get it looked at by the industry pros at Blizzard.
Showing posts with label blizzard. Show all posts
Showing posts with label blizzard. Show all posts
Sunday, January 15, 2017
Thursday, December 22, 2016
Blizzard student contest WIP 03
Today I spent most of the day adding smaller items and finished up on all the UV layouts for the environment. Now its time to start adding the base colors and get the coloring on!!
Here are some more detailed screenshot of the piece.
Here are some more detailed screenshot of the piece.
Wednesday, December 21, 2016
Blizzard student contest WIP 02
My progress for the blizzard student art contest. The right is my first pass and the left is the second pass/refined version made after some critique and inputs.
I feel like its looking great now, so hopefully I can start texturing these soon because I have less than a month left for this project.
Labels:
3D,
blizzard,
blizzard art contest,
environment,
fun,
hand painted texture,
happy,
low-poly,
maya,
painting,
photoshop,
texture,
tree,
UV
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