Showing posts with label photoshop. Show all posts
Showing posts with label photoshop. Show all posts

Saturday, June 17, 2017

Character Project WIP VI


I dun it I bought 3d coat!!!! (amateur version)
I was only able to play around with it for a little, but its pretty awesome so far!
I cant wait to start actually painting in the details!

Thursday, June 15, 2017

Character Project WIP V



Alrighty~ finished up the UV'ng! 
Now its time to start painting this in!!!! COMONNNN

Coming along nicely so far, but with school coming close to graduation things been buseey and work taking up most of my time as well...so I gotta do this during my little freetimeee! 

Saturday, June 10, 2017

Character Project WIP IV


So I decided to go ahead and start modeling this character out! The hairs been giving me a hard time, but I hope it turns out fine after texturing it. 
Itll be simple geo and the rest will be hand painted in so I might be getting pretty close to finish this up. 

Friday, June 2, 2017

Character project WIP II

Started working on the character model sheet!!!


It took a while to get the proportions right, but hopefully it looks good for now, the rest (back and side) will be worked on sooooon.

THEN ONTO MODELING!!!!
(oh but before that I might make a weapons sheet too to accompany this character)

Wednesday, May 31, 2017

Long time! Character project!

Its been a while!

Im going to start back this blog updating status of my small character project.

Starting from scratch from concept sketches to character sheet to 3d modeling I will be posting my WIP on this blog.

I have already started a few days ago so I will put them all together now.

First was figuring out what kind of character I wanted to make.

I really like the 3D models used in Bravely Default, so I decided that the style of character model I want to make is that of Bravely Default.

So afterwards I went back to my old character designs sketches I did and took a few and drew them out in the Braverly Default chibi style.


and I had my friends and random people choose which one they wanted to see turned into a 3D model.

B won the poll by a close margin A coming in second (just one point behind B), but I sure hope I can eventually make them all.

now the next step was figuring out the Color for this characters.



The Character is a Lancer Class and his nature is a well composed and has a very Chivalry. 

We will see which one gets chosen. 

TO BE CONTINUED!!!!!?





Sunday, January 15, 2017

Blizzard Student Contest 2017


Even though the title says Blizzard Student contest 2017, I actually wasnt able to submit this piece in time. The website stated that it was due on Jan. 15th so I just assumed Jan 15th 11:59 pm was the due date, boy was I wrong. The cut off time was really Jan. 15h 12:01 am…so I missed it. But this is def. my fault for doing things last minute and trying to submit something at the last second. I’m glad I got the practice and a decent portfolio piece, just a little regret that I couldnt get it looked at by the industry pros at Blizzard.

Wednesday, December 21, 2016

Blizzard student contest WIP 02



My progress for the blizzard student art contest. The right is my first pass and the left is the second pass/refined version made after some critique and inputs.

I feel like its looking great now, so hopefully I can start texturing these soon because I have less than a month left for this project.

Thursday, December 15, 2016

Wizard diffuze texture time



Remember this old man? Well I"m back to working on this model because this is part of the school assessment project so I need to finish it...The top image is the color variations I provided my team and they liked "D" for color choice so I started working with it.
The model is done so now its time for the texture!

Today in class I spent the whole day basically working on the armor part. (Shoulder/chest)
I actually like how it turned out so far, there's still more polishing to do but it looks like a great start.




Sunday, December 11, 2016

Vane Spear WIP 02

I did this part yesterday actually, I started adding the base color and polished up one part of the spear yesterday night.
I didnt have time to work on any tonight, but hopefully tomorrow?

Also if I were to do a twitch live of me just photoshopping/painting away at the model would anybody be interested in watching? Itll be pretty boring. LOL but I'll have chill music to listen to while I go live. ;)

Friday, December 9, 2016

Vane Spear WIP 01



Doing low poly weapon may be a start of a new modeling hobby/exercise/practice. This weapon is also from Granblue Fantasy, the weapon is ...guess, ... ... ... its not an axe! Its a Spear apparently? I havent played enough Granblue to know for sure, so those who know please let me knowww~

the Spear is at ~1400 Tri's, Which seems to be decent, the edge flow is kinda messy especially on the blade part..

Going to start adding in lines for the details in photoshop sometime tonight.


Wednesday, December 7, 2016

Hand Painted weapon practice

Oh boy its been a while since I posted last time, its starting to happen again where I neglect my blog posts nooooo!!!

Anyhow here is something I have been working on f or on and off. My first hand painted weapon!

The Dragon Slayer from Granblue fantasy.


Here is the concept art of Dragon slayer from the artbook I used for reference.



Also check out my Artstation page - HERE

Friday, September 30, 2016

Double update


I was planning on putting up my blog yesterday of the model I was working on last night, but it when I figured I'd finish for the day it was already 1pm, so I decided to do a double update today of the current state of the model and what I did at school today.




I think its coming along pretty weeeel, so far its about 5k tri's so not bad for a low poly model. And I'm pretty much done just a few fixes here and there to match the design. I really wish I could get 3D coat to paint this character,
One thing I worked hard on was getting a good topology, I'm still a little unfamiliar with getting nice looking topology's so I took some time to work on this. How does it look?

Hopefully I can finish up the model soon and start unwrapping UV's so then I can start coloring this in!! Oh but theres a technique I want to try out, Ambient Occlusion baking into the texture. I heard that gives nice shadows to the model when adding colors.



How do these controllers look like!? does it look real? Take a closer look!
I spent a good amount of time stylizing/vectorizing this xbox one controller for the control screen for the game I am working on with a few of my classmates. (https://grunkamunka.com/)

I really like how these turned out, it was all done in photoshop, no tablet was used, all done with a mouse.
I spent a good amount of time working on our game today at school and did a little bit of sketching out for the next assessment which is character modeling. The model I am planning to make is a wizard character from one of the factions in the game.  

Heres a sneak peak of the profile of the character I thought of. The actual design will most likely change, but I'd like to keep the monocle and curly eyebrows.