Showing posts with label fun. Show all posts
Showing posts with label fun. Show all posts

Monday, June 19, 2017

Character Project WIP VII


Still havent gotten a whole lot of time to test out 3D coat, but its such a nice feeling being able to paint directly on the model instead of painting on photoshop then going back refreshing the texture on maya and keep going back and forth.

Also I just realized that I messed up on the chest belts, so I gotta go back and fix that up before I can continue painting on this. 

Saturday, June 17, 2017

Character Project WIP VI


I dun it I bought 3d coat!!!! (amateur version)
I was only able to play around with it for a little, but its pretty awesome so far!
I cant wait to start actually painting in the details!

Thursday, June 15, 2017

Character Project WIP V



Alrighty~ finished up the UV'ng! 
Now its time to start painting this in!!!! COMONNNN

Coming along nicely so far, but with school coming close to graduation things been buseey and work taking up most of my time as well...so I gotta do this during my little freetimeee! 

Saturday, June 10, 2017

Character Project WIP IV


So I decided to go ahead and start modeling this character out! The hairs been giving me a hard time, but I hope it turns out fine after texturing it. 
Itll be simple geo and the rest will be hand painted in so I might be getting pretty close to finish this up. 

Tuesday, June 6, 2017

Character project WIP III


I think Im done for the character model sheet now.

Now I have two choice...to start making a simple rough block out of the model OR make a complete rendered drawing/painting of this character in some kind of action pose. I feel like the latter would be the better choice so I can get a sense of detail in the armor and what not...but I really want to start modeling this out ASAP!!!

what should i do....

Wednesday, May 31, 2017

Long time! Character project!

Its been a while!

Im going to start back this blog updating status of my small character project.

Starting from scratch from concept sketches to character sheet to 3d modeling I will be posting my WIP on this blog.

I have already started a few days ago so I will put them all together now.

First was figuring out what kind of character I wanted to make.

I really like the 3D models used in Bravely Default, so I decided that the style of character model I want to make is that of Bravely Default.

So afterwards I went back to my old character designs sketches I did and took a few and drew them out in the Braverly Default chibi style.


and I had my friends and random people choose which one they wanted to see turned into a 3D model.

B won the poll by a close margin A coming in second (just one point behind B), but I sure hope I can eventually make them all.

now the next step was figuring out the Color for this characters.



The Character is a Lancer Class and his nature is a well composed and has a very Chivalry. 

We will see which one gets chosen. 

TO BE CONTINUED!!!!!?





Thursday, December 22, 2016

Blizzard student contest WIP 03

Today I spent most of the day adding smaller items and finished up on all the UV layouts for the environment. Now its time to start adding the base colors and get the coloring on!!

Here are some more detailed screenshot of the piece. 

Wednesday, December 21, 2016

Blizzard student contest WIP 02



My progress for the blizzard student art contest. The right is my first pass and the left is the second pass/refined version made after some critique and inputs.

I feel like its looking great now, so hopefully I can start texturing these soon because I have less than a month left for this project.

Sunday, December 11, 2016

Vane Spear WIP 02

I did this part yesterday actually, I started adding the base color and polished up one part of the spear yesterday night.
I didnt have time to work on any tonight, but hopefully tomorrow?

Also if I were to do a twitch live of me just photoshopping/painting away at the model would anybody be interested in watching? Itll be pretty boring. LOL but I'll have chill music to listen to while I go live. ;)

Friday, December 9, 2016

Vane Spear WIP 01



Doing low poly weapon may be a start of a new modeling hobby/exercise/practice. This weapon is also from Granblue Fantasy, the weapon is ...guess, ... ... ... its not an axe! Its a Spear apparently? I havent played enough Granblue to know for sure, so those who know please let me knowww~

the Spear is at ~1400 Tri's, Which seems to be decent, the edge flow is kinda messy especially on the blade part..

Going to start adding in lines for the details in photoshop sometime tonight.


Wednesday, December 7, 2016

Hand Painted weapon practice

Oh boy its been a while since I posted last time, its starting to happen again where I neglect my blog posts nooooo!!!

Anyhow here is something I have been working on f or on and off. My first hand painted weapon!

The Dragon Slayer from Granblue fantasy.


Here is the concept art of Dragon slayer from the artbook I used for reference.



Also check out my Artstation page - HERE

Saturday, October 15, 2016

UV Unwrapped models

With the game project with my classmates, I havent had too much time to work on the character models as much as I like, also with the second assessment I've been working on another character (which will get used in the game hopefully) which is the wizard.

I was able to get the unwrapping of the UV's done over the week at school for both character models. So now its time to figure out what to do next..should i try and zbrush some details onto it or should i just go straight into hand painting the model...

anyhow heres the result of the uv unwrapping, I still need to learn how to unwrap and map out the textures nicely.



Wednesday, October 12, 2016

Wizard WIP


Wizard character low poly for next school assessment. Will add hair and beard but for now its looking pretty good. Perhaps the shoulder pads are a tad wide so I will most likely fix that up later. After this step it'll be onto zbrushing details!

I havent had time to work on the other model which is unfortunate, now with our game going full fledge foward been focusing alot of time on that.

Thursday, October 6, 2016

Inktober day 4 + 5



Inktober day 4 + 5

Focus was more on the armor designs


I'll try and get some more 3d work in soon, but right now I've been working alot on the 2d asset for the game we are making right now. 

Monday, October 3, 2016

Inktober!

I'll be posting my Inktober drawings here as weelll as my Instagram and Tumblr.


These are from Day 1 and Day 2